Job Description
Job Description
Looking for a mid-level 3D animator specialized in mocap, facial animations and cinematics. The position involves working on high-level AAA projects, collaborating with an experienced creative team to bring characters, creatures, props and vehicles to life within production pipelines. This is a remote position that allows you to integrate into innovative projects using tools such as Maya, MotionBuilder and Unreal Engine 5.
Responsibilities:
Build, establish and improve the existing structure for a high-level 3D animation team.
Animate a variety of characters, creatures, props and vehicles.
Develop and maintain pipeline tools in Unreal Engine, Maya, 3DS Max and MotionBuilder.
Work with the Animation Director and the Project Manager.
Requirements:
Experience as a mid- to senior-level 3D animator.
Specialization in cleaning mocap, facial animations or cinematics.
Mastery of Maya, MotionBuilder and Unreal Engine 5.
Ability to collaborate in a creative and experienced team in AAA titles.
Salary to receive
To agree