Job Description
Job Description
We are looking for a coordinator to coordinate digital art projects and ensure the delivery of high-quality assets in collaboration with clients and multidisciplinary teams. The selected person will be responsible for overseeing production planning, optimizing workflows and supporting the development of the artistic team, ensuring compliance with creative standards and established deadlines. The position is 100% remote and is initially offered on a freelance or contract basis, with the possibility of joining full-time later based on performance.
Responsibilities:
Collaborate with the Art Director and the rest of the team to define and maintain the artistic direction of the projects.
Coordinate communication with clients and external collaborators to establish creative objectives and ensure compliance with their expectations.
Plan and supervise artistic production, managing resources, priorities and work schedules.
Track milestones, deliveries and reviews, ensuring fluid communication between the team and clients.
Prepare asset delivery packages, verifying that they meet quality standards and are ready for review.
Prepare and maintain technical documentation, reports and support materials for the production and training of the team.
Analyze work processes and tools, proposing improvements that optimize the efficiency and quality of production.
Train and support artists in the use of tools, technologies and workflows specific to each project.
Identify professional development opportunities for team members and collaborate with artistic direction in their growth.
Support initiatives related to team well-being, risk identification and talent selection processes.
Collaborate with the management team in defining and maintaining the vision, mission and values of the artistic production area.
Requirements:
Demonstrable experience leading teams or coordinating artistic production projects in video game, animation or digital content environments.
Domain of
at least three
of the following areas of artistic production:
Environment modeling.
Vehicle modeling.
Textured.
Design and composition of scenarios.
Experience using industry standard tools such as
3ds max
,
Mayan
,
Blender
,
Substance Painter
,
Substance Designer
,
Quixel Mixer
and
ZBrush
.
Ability to manage multiple projects, prioritize tasks and coordinate work teams.
Communication and coordination skills with clients and teams.
Organized, decisive profile oriented to improving processes and results.
Ability to work autonomously in a remote environment.
Salary to receive
To agree