Job Description
Job Description
We are looking for a character gameplay designer to participate in the creation and evolution of combat systems, skills and character mechanics in video games. The selected person will work on the complete character design, from conceptualization to implementation and final balance in production.
Responsibilities:
Identify and introduce new game mechanics for characters.
Design and monitor combat systems, weapons and player abilities.
Collaborate with animation, programming and design to prototype and implement gameplay features.
Take character design throughout the entire development cycle, from concept to launch.
Adjust and improve the design based on metrics, player feedback and data analysis.
Design characters with clear playable identities, including strengths, weaknesses, and counterplay.
Work on playable prototypes to validate ideas in a practical way.
Using Blueprints in Unreal Engine 5 for skill design.
Requirements:
Minimum 2 years of experience as a character designer in video games.
Experience taking characters from idea to production launch.
Passion for third-person combat systems and knowledge of video games of the genre.
Experience creating characters with unique playable identities.
Knowledge of combat design (strengths, weaknesses and counterplay).
Practical mentality oriented to prototyping.
Experience with Unreal Engine 5 (Blueprints).
Written and verbal communication skills.
Salary to receive
To agree