Blender 3D Modeler — Terrains and Exteriors

August 15, 2026

Colombia

Computrabajo

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Descripción

Job Description

We are looking for a 3D modeler with a good command of Blender to join our team as a freelancer, with full-time dedication and continued monthly collaboration.

We work on architectural and real estate visualization projects. The selected person will be mainly responsible for developing the land and exterior environments of different developments based on plans, photographs, aerial images and real references.

The main buildings are usually modeled by other members of the team, so we look for a profile that is especially competent in terrain, urbanization and exterior elements.

Main tasks
Land modeling from plans, contour lines and real references.
Creation of roads, sidewalks, curbs, parking lots, plots, ramps, slopes, slopes and garden areas.
Interpretation of architectural, topographical and urbanization plans.
Modeling of adjacent buildings and secondary elements when necessary.
Integration of vegetation, urban furniture and other exterior elements.
Application of materials and textures.
Optimization of geometry, materials and scenes.
Organization of files following the workflow and team nomenclatures.
Coordination with other modelers to integrate terrain and buildings within the same scene.
Profile we are looking for
Solid mastery of Blender.
Demonstrable experience modeling terrain, exteriors or urban environments.
Ability to interpret and work from plans.
Speed ​​and autonomy in production.
Good judgment for deciding which elements need detail and which can be simplified.
Ability to create organized, lightweight and easy to integrate files.
Good communication and ability to apply feedback.
Availability for stable collaboration with full dedication.

We are not only looking for an artistic profile. We need a practical and decisive person, capable of maintaining a good balance between visual quality, fidelity, optimization and production speed.

It will be especially valued
Use of AutoCAD or programs compatible with DWG and DXF files.
Experience preparing or cleaning up plans before importing them into Blender.
Knowledge of BlenderGIS, Blosm or other geographic tools.
Experience with topographic plans and contour lines.
Experience in architectural and real estate visualization.
Knowledge of UV Mapping and PBR materials.
Experience optimizing large scenes.
Modality
Freelance collaboration.
Full-time dedication.
Monthly remuneration.
100% remote work.
Stable and continuous collaboration, not limited to a single project.
Immediate incorporation.
How to apply

Send us:

Updated portfolio.
Examples of land, exteriors, urbanizations or architecture made in Blender.
A brief explanation of your experience working from plans.
Indication of whether you work with AutoCAD, DWG or DXF.
Availability to start.
Monthly remuneration expectation.
Country and time zone.

Portfolios that show projects developed from the initial plans or references to the final model will be especially valued.",