Senior Game Designer (ue5)

June 18, 2026

No location

Full-time

Remote Game Jobs

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Descripción

Job Description


Unannounced Project | Lunacy Studios | Remote | Full-time
About Us We are a close-knit and creative indie game studio working on a new game after the launch of our debut title: The House of Hikmah . Our next project is a 3D atmospheric exploration game with a tight, focused core loop led by mood and discovery . We're keeping the specifics under wraps for now, but if this sounds like a fit with your design focus and experience, read on!
The Role We're looking for a versatile Senior Game Designer with shipped indie titles who thinks in systems and proves ideas through gameplay. You must be a team player with excellent communication skills and strong technical abilities . You'll own mechanics from early prototypes through to shipped, polished features, working closely with programming, art, narrative, and creative direction to make sure every aspect serves a compelling player fantasy .

Responsibilities

experiential goals

Design

documentation

Collaborate

scope

lead

action player feedback

Requirements

7+ years

Strong rapid-prototyping skills

Hands-on Unreal Engine 5

systems design ability

exploration and atmosphere led

written and verbal communication;

player-centric
- Familiarity with Perforce and remote workflows

Bonus
- Level design experience
- Shipped titles in exploration and survival genres
- Light scripting or technical design background beyond Blueprints
- Knowledge of features in latest Unreal Engine versions (5.7 and 5.8)

Details
- Full-time, remote position
- Work with a team distributed between UTC-7 and UTC+3
How to Apply Fill out the application form! Please note, we are a small team and may not be able to reply to every application. Emails will not be accepted as applications.