11 de enero, 2026
No location
Full-time
Remote Game Jobs
Job Description
For our new sandbox building game, HavenCraft , we are looking for an experienced software engineer. In a small indie team, you can experience a wide variety of coding tasks in all areas related to game dev.
For our game, we are especially valuing skills in:
- Multiplayer Programming
- NPC Behaviours & Pathfinding
- Performance Optimization
- Shaders & Graphics Programming
- General Unity Programming
Information on our software workflows:
- We value a healthy amount of codebase cleanliness.
- The entire game is built in a unified modular architecture with rules for when modules should be cleaned up.
- We have a bunch of system tests that take 24 minutes to run on our build pipeline.
- We use the C# nullable safeguards everywhere.
- The code is filled with many asserts that run in production. Violations get automatically reported with a stacktrace. We try to find bugs as early as possible.
- We don’t use MonoBehaviours much. Most of our code is plain C#.
- We’ll pay for the IDE you prefer to work with.