Job Description
Job Description
Looking for a 2D animator specialized in Spine to produce fast, high-quality animations for games. The candidate will work under the supervision of the Lead Artist and contribute to the creation of engaging and dynamic content for development and marketing projects.
Responsibilities:
Produce fast, high-quality Spine animations for games, including symbol animations, win animations, effects, and character animations.
Become familiar with the proprietary tool and deliver high-quality game packages to development.
Ensure a high level of quality in animations.
Create assets quickly with very short delivery times.
Meet deadlines while maintaining the quality of game animations.
Collaborate with the development team to resolve recurring issues in game development.
Create promotional clips and animated banners for the marketing team and video game trade shows.
Requirements:
More than 2 years of experience as a 2D animator at Spine.
Advanced knowledge of Spine and After Effects, including plugins.
Familiarity with graphical AI tools (e.g. Midjourney, Stable Diffusion).
Knowledge of animation principles.
Knowledge of styles, effects and trends in the gaming industry.
Ability to give and receive constructive criticism and feedback.
Teamwork skills.
Ability to solve problems.
Ability to perform multiple tasks simultaneously.
Salary to receive
To agree