Job Description
Job Description
Looking for a 3D artist with experience in mobile games to create characters, objects and environments that integrate perfectly into the gaming experience. The candidate will work collaboratively with the art and design team to achieve an attractive visual style suitable for mobile platforms.
Responsibilities:
Create 3D characters, objects and environments for mobile games.
Prepare, configure and export models in FBX for Unity.
Optimize models for performance on mobile devices.
Collaborate with the art team and designers to achieve a consistent visual style and clarity in the game.
Work with both realistic and stylized graphics.
Requirements:
More than 4 years of experience in mobile game development.
Professional skills in 3D modeling, polygons, Low Poly and High Poly.
Texturing and baking of textures.
Optimizing models for performance.
Mastery of 3D editors such as Blender, Maya, 3ds Max or equivalent.
Experience in Unity.
Basic knowledge of animation and rigging, ability to create simple animations and work with existing animations.
Knowledge of topology and texturing.
PBR experience.
Knowledge of limitations of mobile platforms.
Solid artistic foundation (perspective, volume, lighting, composition and lights and shadows).
Portfolio with examples of character models and game objects.
Salary to receive
To agree